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000565_owner-lightwave-l _Mon Feb 27 22:35:12 1995.msg
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From: alan.chan@oubbs.telecom.uoknor.edu
Message-ID: <9502272007.0SA7O00@oubbs.telecom.uoknor.edu>
Date: Mon, 27 Feb 95 20:07:59
Subject: RE: TRANSPARENCY
To: lightwave-l@netcom.com
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> Why the grid texture? I've seen this advice posted twice and can't
> figure
> out why you'd want to use a grid in a light beam.
The trick is to make the grid so big it fills the entire texture. Then if you
use a falloff value on the big grid (which technically is no longer a grid but
a flat texture color) you can do gradients and stuff.
AC